![]() ![]() Five seconds later, having watched the dead officer spring to life before collapsing under a hail of bullets, I was gazing at their twice-dead form - you could have cut the smugness with a knife. However, faced with being the kind of idiot whom I’d mocked for not stamping on their fallen stalker’s face, I fired. If I started blasting, I reasoned, I’d either waste a bullet or take my own head off with a ricochet. On the rare occasion monsters are on the field “early,” they’re infuriatingly invulnerable, carved out of marble until the exact moment the game decides to animate them. On the other hand, survival horror titles tend to only introduce enemies when they’re about to tear your throat out or you have the means to defeat them. On the one hand, I’d seen enough horror movies to suspect that ignoring her was going to cost me later, that she’d rise from her slumber at the most inconvenient moment possible. This revelation hit me as I ascended the police station stairs and saw a gray-skinned police officer slumped against the wall. ![]() They’ll happily wait for a character to deliver their grand speech before springing to life and sinking their teeth into a juicy ankle.īut in Resident Evil 2, while they’re more than happy to wait for you, you sure as hell don’t have to wait for them. Brainless as zombies technically are, they’re inhumanly patient and have an eerie sense of dramatic timing. Sure, this survival horror’s opening section offers few surprises, but once you pass the “I’m half the cop I used to be” scene, you start being able to claw back some degree of control. However, the joy of the 2019 Resident Evil 2 remake is that not only does it let you sidestep some of that genre guff, but it gives you the satisfaction of throwing it back in the zombies’ stupid, flesh-eating faces. There’s no shortage of idiocy in horror, from researchers reading out dusty, skin-bound tomes to college students splitting up to investigate a noise. ![]()
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